NodePhysicsV2 Changelog
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11/24/2023
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Made collision responses proportional to the masses of the colliding objects.
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11/21/2023
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Expanded ease of adjusting border settings (size and shape).
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Implemented static objects.
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11/19/2023
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Implemented interparticle forces using charges via interNodeS function
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Replaced Physics.collide(n) with Physics.interNodeS(n).
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Started Changelog
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Implemented several minor optimizations of the forces parser, slightly increasing the maximum node count(at 60 fps).
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10/29/2023
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Converted rectangular border to circular border
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Converted node data arrays to typed arrays, slightly improving performance.
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10/21/2023
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Created NodePhysicsV2 from NodePhysicsV1 so the original could be saved in case implementation of physics workers was ineffective
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Attempted to implement PhysicsWorkers, which could not access particle functions (and were therefore removed)